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Duskitten

86 Game Reviews

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Its a cool well polished game visually, however I feel that the difficulty scaling is done a bit poorly, as I find there's only two ways to play, the first being panic and shoot everything, or just aim in one direction and hope you destroy everything, as the feedback on controls is too slow, and you're wasting a ton of time trying to aim at the power ups which you cant destroy most of the time due to them moving too fast, otherwise, it's a good game concept just needs some refinement on difficulty

At first I was pretty skeptical of this game, was hard to read, hard to play, didn't fully understand it, after a few tries, ive found its actually pretty fun, and I could totally see this in an actual arcade setting, and would be a total coin eater, i think it would be more fun if it had a global scoreboard system, 10/10 will play again

Roverkibb responds:

I'm very glad you enjoyed it. I'd like to figure out how to implement a global scoreboard soon.

Neat short little game, could use a bit more polish, but overall it's pretty okay

Pretty fun simple, and to the point, pretty polished, could totally see this as a popular mobile game if updated

Its an okay game, the click "fix" thing barely works, but reguardless for what it is, it's a nice short little game.

It's alright, Has a neat visual aesthetic, i just wish i could actually see what's on the screen as everything is illegible, including the timer, and it's impossible to tell if you're moving or not anymore. Also, i would advise removing the extremely loud noise when you die, it kinda just deters from even wanting to play the game again in my opinion.

Otherwise, is cool, looks cool, just needs some QOL stuff to make it fun to play

It seems like it has good potential, i would advise changing the overall resolution a bit as it's effectively unplayable as you cant see the whole screen, I would also advise changing the screen transition points, as currently, i die from offscreen stuff because the character literally goes offscreen

Otherwise, seems like a pretty okay platformer with snappy controls

swimkop responds:

thanks!!!
your answer is very important to me!
Thanks again!!!

Was a bit confused, would highly advise changing the music as copyrighted music isnt allowed, otherwise, perhaps make it a bit more clearer by telegraphing what's gonna happen for an attack

agentn86 responds:

I am going to change the copyrighted material thankfully (I will do this probably next update). I just don't really know what I would do for telegraphing an attack, maybe I could put text on the screen or make the spaceship do some haptic. For now, I will probably do text but a haptic will be on the todo. Thanks for the feedback though :)

(Edit: Made a new update to add your suggestions, hopefully I made it better for everyone!)

10/10 Gameplay, would rate 95/100 IGN, release a GOTY version on steam please. I will give you approximately 2$ for it.

But for real, was fun, was weird, but at the end of the day, it kept me playing through the whole thing.

It's a bit confusing as the controls just kinda make no sense, spawned into the first level and didnt realize you dont actually spawn with the weapons, they just kinda drop on the floor, otherwise, it seems pretty good

I do what I do
because I enjoy what I do.

If I don't know how to do it,
I'll learn how to do it.

Money is a goal, not an incentive.

I like cats, perhaps too much.
Oh yeah, also, I only do SFW things, cause I'm a boring nerd.

Sleepy Kitty @Duskitten

Age 25, Non-Binary

Game Designer/Artist

Joined on 12/18/14

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