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Duskitten

32 Game Reviews w/ Response

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At first I was pretty skeptical of this game, was hard to read, hard to play, didn't fully understand it, after a few tries, ive found its actually pretty fun, and I could totally see this in an actual arcade setting, and would be a total coin eater, i think it would be more fun if it had a global scoreboard system, 10/10 will play again

Roverkibb responds:

I'm very glad you enjoyed it. I'd like to figure out how to implement a global scoreboard soon.

It seems like it has good potential, i would advise changing the overall resolution a bit as it's effectively unplayable as you cant see the whole screen, I would also advise changing the screen transition points, as currently, i die from offscreen stuff because the character literally goes offscreen

Otherwise, seems like a pretty okay platformer with snappy controls

swimkop responds:

thanks!!!
your answer is very important to me!
Thanks again!!!

Was a bit confused, would highly advise changing the music as copyrighted music isnt allowed, otherwise, perhaps make it a bit more clearer by telegraphing what's gonna happen for an attack

agentn86 responds:

I am going to change the copyrighted material thankfully (I will do this probably next update). I just don't really know what I would do for telegraphing an attack, maybe I could put text on the screen or make the spaceship do some haptic. For now, I will probably do text but a haptic will be on the todo. Thanks for the feedback though :)

(Edit: Made a new update to add your suggestions, hopefully I made it better for everyone!)

Pretty basic, pretty snappy controls, not a whole lot of content, but a pretty good base prototype for something more perhaps

OftenUser responds:

I just wanted it to stay as accurate as Griffpatch's version as seen on YouTube.

Pretty chill game, I think it could use a bit "more" in terms of music and such, but otherwise pretty solid!

Sunclicker responds:

Thank you for your Feedback!

It's not bad, however, I feel the floaty aspect of the controls is extremely frustrating, as it feels like i have 0 control over the character sometimes, I'm also unsure why running into other ghosts makes me die instantly, I think if there was a bit more control over where you move, this could def be a pretty fun game

Gold356 responds:

Thanks for your feedback!

Neat little game, I think if i were to suggest something, it would be to add more progression or content of sorts, as i noticed after a few minutes, not a whole lot changed, so perhaps more enemies or level types, or things of that nature, maybe even an auto upgrading system so you feel like you're becoming more powerful, but otherwise, as a prototype type game, it's pretty good

MCVstudios responds:

Thanks a lot for the feedback

It's not bad at all, but I think there needs to be something done about how exactly targeting works, as right now, I'll click and literally nothing will happen, even though I have a full bar, I don't know if it's due to distance or what, but occasionally i dont seem to be able to attack at all

BluePeanuts responds:

It was probably due to the enemy blocking. :D
You need to attack the enemy when they have an indicator around them. (or when they are dashing) Otherwise, they will block. It's kind of a reaction game.

Seems pretty simple, Not a whole lot of content, But for what it is it's good, Perhaps add some music, or give it some flair, hope to see future games

RhythmicSquirrel responds:

I'll probably add music later in an update.
Edit: Just released an update that adds music. Might add some gameplay changes later.

Seems like a pretty fun concept, if i were to give CC, mainly, i think the charging is a neat concept, but i feel like there should be another concept given for quick based attacks, as the last part you can just sit in one spot and spam, another thing is how touchy colliders are, you can get stuck on walls really easily, so maybe finding something to fix that could help, otherwise, neat game, and I hope to see the finished game sometime in the future!

FrankCanAnimate responds:

Thanks for the positive comment! We will fix those issues in future updates! Thanks a lot again!

I do what I do
because I enjoy what I do.

If I don't know how to do it,
I'll learn how to do it.

Money is a goal, not an incentive.

I like cats, perhaps too much.
Oh yeah, also, I only do SFW things, cause I'm a boring nerd.

Sleepy Kitty @Duskitten

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