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Duskitten

86 Game Reviews

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I think that this could use quite a bit more polish, as I'm not even sure what exactly happened, and the buttons I don't think are working as intended, perhaps I'd take a look into studying more of how Riddle school visually looks, and try to mimic that, as the cinematic portions look spot on, but the management of the characters, and their animations look a bit subpar in quality.

Sillypilly responds:

im actually apologise right now, and yes i will polish everything, but!,i will tell what the plot was,

PLOT: this game is taking place before the events of Riddle School/Riddle Transfer, phil eggtree who is a student at riddle kindergarten is the least bored student at the kindergarten, after his teacher left, he decided to escape and got introduced to his friends (and yes this is an origin game of how phil and his friends met each other), he got introduced to phred, an lazy and bored student for an Military class, and Smiley, an Joyful Student who likes learning, and Zack, an Student who gets abused and freezed alot, will Phil and his Friends will save the school and the world?, Lets find out!,

AFTER MESSAGE: well i know what you thinking, this is plot is suitable for this?, no... thats a plot of the final game, as for the characters idle animations, haven't you see the characters idie animations?, yes this an inspiration to the classic flash game Pico School and the characters animation,

- Sillypilly

Now, I don't mind clones at all, in-fact, some clones can be beneficial to learn how to make games, however, I'm fairly certain this has quite alot of possibly stolen assets (dont quote me on that), and it doesn't really change anything from the base game outside of just a few different colors/the background sprites, so perhaps, instead of a straight up clone, try something new, maybe add a new mechanic? Maybe you can slide on the pipes, but the more you do, the faster the game speeds up! Or you're a cat, so you can run on the tops of pipes, and have to jump and run up the side, there's many things to do, so I'd recommend trying to be a bit more creative!

The hitboxes could use some work and the attempt at making a launch system is really really touchy, alot of generic sounds as well, kinda deters from the experience, and seriously, ads right before you're about to click a level?

Hitboxes are broken as all hell, i got killed just from one pixel touching me, and any time i spawn i get instantly killed, so.

There's more of an attempt than most games, however, I feel it's too short, the mixing of pixel sizes ruins it a bit, and the weird sense of gravity on the player walking is just odd

I Am a blob pushing boxes.

I'm not sure if my game is just glitched, or if you're just trying pull something to get people to go to your website/walk-through but I couldn't find any way to open the box on the beach beyond just going onto the ad-ridden site that is your website, and find your youtube channel, just to look at the walk-through, or go through trial and error for a while.

selfdefiant responds:

Every solution is in the game. Look harder! Don't give up so easily.

Broken and basically unplayable

My only real complaint is you can brute force it very easily.

The only reason I'm not doing a full 5 is it's easy to just spam click everything and burn a ton of stuff down without effort.

SilverwareGames responds:

If you spam you'll burn everything and that's game over. We are changing the game over screen to be a bit more clear about that.

I do what I do
because I enjoy what I do.

If I don't know how to do it,
I'll learn how to do it.

Money is a goal, not an incentive.

I like cats, perhaps too much.
Oh yeah, also, I only do SFW things, cause I'm a boring nerd.

Sleepy Kitty @Duskitten

Age 25, Non-Binary

Game Designer/Artist

Joined on 12/18/14

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